Back to pistol talk...
As contradictory as it sounds, I definitely play more aggressive with a pistol. You don't have the accuracy by volume to sit back and long ball. You got you move up, play tight, and maximize your accuracy. There's a certain range in which I feel that a pistol maximizes it's effectiveness. I like to stay in the 20-75ft range. Anything closer, and the paint sprayers have the quick reflex, spray 10 rounds advantage. Long range, they have the spray the cone, pray for a hit advantage.
But some key points to remember:
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Keep track of your shots. Don't necessarily count 1, 2, 3... etc up to 8. That's too distracting, takes away your focus. I like to think quarter, half, three quarters, empty.
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When in doubt, change it out. NEVER partially eject a mag and put it back in. You will crush a ball on the little nipple, sending paint all through your air system. If you eject a mag, it must come fully out. You want to make sure you have a full or mostly full magazine before getting into a tight spot.
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Snap shooting, angles, and accuracy. I know, easier said than done. Instead of bumping up straight at a guy, dueling it out, go for the angled route. Practice snap shooting. I find that snap shooting is different with a pistol. With a full gun, you might be leaning and raising the gun at the same time due to playing the bunker tight and not being able to have the gun upright while behind cover, you can often keep the pistol aimed while in cover. I put my eye down the sights and move my head and pistol as one, just waiting for that sight picture to line up.
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Play tight. It's totally not correct "pistol" form if these were real, but I often play with my pistol tucked nearly against my mask. If it were real, my angled wrists would not accept the recoil (plus the slide would impale my eye). But with no external moving parts, and nearly zero recoil, not an issue. This plays in with my snap shooting technique.
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One well-aimed shot is worth a dozen poorly aimed ones. This goes for eliminations, but also "pinning" an enemy. My cousin who got me into paintball always says "I know the difference between spraying and well-aimed shots. Only well-aimed shots scare me." You zing one right by a guy, he's probably staying in for a few seconds, make your move. I actually try to aim FOR the bunker. That nice THWACK! right by his head is more effective than a zing of a near miss. Plus, my get some spray on his lens...
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Coomunication is key. You have to have a buddy out there. Communicating and covering each other. It's important when playing normally. It's absolutely essential when playing limited paint.
Basically everything that isn't pulling a trigger fast while playing normally becomes emphasized when going with limited paint. Accuracy, communication, movement, angles, etc. That is why limit paint is the best way to boost your skills. You can build up your finger speed shooting targets in the backyard.
Now a BIG tip for playing with a Tiberius is the "Guerrilla Crayon Method" (as dubbed by the UMS member "Jimmy").
The method:
1. Get a grease pencil/china marking pencil.
2. When you put in a fresh 12 gram and paint, make a line vertically along the 12 gram.
3. When you reload it with paint, use your thumb to wipe off a section of the line.
4. When you reload again, wipe another section off.
5. Now when you go to reload, you see two smudges, you know you have fired 24 rounds from that magazine, it is basically dead. Change the 12 gram and repeat.
It is a way of keeping track of air usage with multiple mags. Nothing sucks more than getting out there, getting the drop on someone, pulling the trigger, and having the ball go about 3 inches out of the barrel.
Video:
http://www.youtube.com/watch?v=WVMflHLenpY