F.E.A.R. Scenario Paintball Team
May 24, 2012, 02:09:59 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Next up, Living Legends!!
 
   Home   Help Search Login Register  
Pages: [1] 2   Go Down
  Print  
Author Topic: Dye Rotor loader (2009)  (Read 1296 times)
0 Members and 1 Guest are viewing this topic.
Hollywood
Team Sponsor: Mission Masters
Corporal
*****

Repuation: +0/-0
Offline Offline

Posts: 231



WWW
« on: December 12, 2008, 03:54:23 PM »

Hello all. I figured this was the best place to post this preliminary review for the new Dye Rotor loader. I say "preliminary review" because this loader has not been field tested yet. I'm waiting for my new Crossfire tank (review forthcoming for that, too) before I can load up paint into this mug and pepper some trees out back. Smiley

Features (that you've read about before):

Nylon construction - most loaders are made of polycarbonate, which is strong, but as you know it's not that strong. I play fairly aggressive and my Empire Reloader B has had three shells in its lifetime (3 seasons) and the third shell is currently broken, so I would need to buy a fourth shell! The Rotor's shell is made of FLEXIBLE Nylon, which is a key feature because the flexing is what gives Nylon its strength. Think of roller coasters - if the wooden or steel beams didn't flex and "shake", the coaster would shatter. The flexibility is what enables them to absorb force. Applying that science lesson to the Rotor should be rather simple.

Weight - I didn't say "lightweight" on purpose. Weight is a general category that contains a lot of argument points between 'ballers. I'll try to put the Rotor in perspective with regards to its weight.

"Empty weight" means that the three batteries are installed, but no paintballs are loaded into the loader. One thing I give the loader companies credit for these days is that they're not posting weight numbers with the batteries uninstalled. Smiley You can't use ANY electronic loader without batteries, so give us the weight with the batteries already installed. The Rotor weights a scant 1.3 pounds empty, or 20.8 oz. Full of paintballs - 205 to be exact - the Rotor weighs 2.6 pounds (41.6 oz.), so figure about a pound of paintballs if fully loaded.

The feature of weight that I find oft missed in discussion is the profile. Cars are usually measured in a ratio called the power-to-weight ratio and with respect to handling, a feature called the Center of Gravity is on the table. If a car puts out, say, 200 horsepower (BHP) and weighs a beastly 3,500 pounds, it won't be as efficient or as quick as a car that weighs 500 pounds less. Sounds pretty simple...as a matter of fact it is. Smiley In the same way, if a car is lower to the ground, its center of gravity is lower and more "centered", meaning it will handle much better (generally speaking - simple physics dictate this). A car that sits way up high, like a Jeep, can't take a corner like a Corvette. Simple, right?

Now, take your hopper. If you load up a 2.6 pound loader on your marker and it sits tightly against the upper marker body, when you lean out from behind a bunker to shoot, the lateral force acting on the marker won't "tilt" the marker out any wider than it has to. If you have 2.6 pounds set two inches above the upper marker body, it WILL shift a be far less balanced than one sitting 0.5 inches off the top. The Rotor has a very short feed tube that connects to the marker's feed neck. This gives it a very low stance and, consequently, a lower profile. The design of the Rotor has also given the shell a very small shape, but it holds over 200 paintballs! My Empire holds 170 paintballs and sits much higher, plus it requires 6 AA batteries, not 3 like the Rotor. 2.6 pounds is a very lightweight loader, fully loaded, with such a small profile and strong Nylon shell.

Speed and Engineering - I combined these two areas because speed is directly tied to engineering. I'm sure you've all seen tear-down videos of the Rotor on YouTube by now. If not, go there and check it out. The great thing is that it really DOES tear down as easily as the Dye guys illustrate! I've done it myself and I can have it torn down and back together in about 30 seconds. There are no screws, just levers that hold things in place (quite tightly, mind you). The engineering that went into this loader has really impressed me, mainly for the 'baller-friendly features.

The lip of the lid is extended so you aren't fumbling with it on the field as you try to furiously reload. There are windows near the rear portion of the loader that enable you to see the level of paintballs inside. There's a manual jam lever that allows you to quickly remove jams, if it jams at all. This is a stark departure from the "wheel" design of the Halo and Empire loaders' jam releases.

And then the speed. Wow. 50+ balls per second and there are no programmable changes you need to make. By default, if there's nothing to stop the balls, they will flow at 50+ per second, period. Fill it, hold a pod up, and turn the Rotor on with the load tube aimed into the pod - wham, it's filled up in literally 3 seconds or less. It's sick fast and while no rules or guns will allow you to shoot that fast, it's nice that the speed is there when and if you ever need it.

The rising floor is an impressive breakthrough. Right inside the lid, you can press down a spring-loaded nylon piece that's connected to the floor underneath. As the paintballs run out, the floor rises, keeping the floor angled toward the rotor. Smiley This is probably the single-most important feature that allows the Rotor to have a low profile while still enabling the balls to succumb to gravity to keep them feeding. The Halo and Empire were designed as they were to keep the balls angled toward the spinning force feeder. This gave it a high profile and reduced capacity. The Rotor's spring loaded floor solves the problem and keeps the function in tact. Brilliant.

The engineering of the rotor device itself - which hints at why it's been named "Rotor" - is amazing. With a couple of trays and a simple rotation gear system, the design will stun you. Not sure if you've seen videos of how it works, but it's truly a breakthrough. The upper ball tray spins counterclockwise and "sifts" the balls into the slots. Beneath that is the red rotor arm and it spins clockwise, the opposite of the upper tray. THAT is the key to how it works. I can't explain it any better than that without getting into uncharted territory, but watch the videos on it. Here is one of the best ones on YouTube: http://www.youtube.com/watch?v=bzzrQKjwHcU

Price - $149.99. I spent that much on my Empire three seasons ago, so I figure that's going price for the latest and greatest. Not much else to say there. For the money, there are far more breakthroughs with the Rotor than any other loader on the market right now.

Field testing will have to come at a later date, after I've ripped several fills through it and worked with it live on the field. After all, this prelim review may contain only slightly more perspective than you've read elsewhere, so the only real test is to hit the field with it. Smiley Until then, take care and Happy Holidays!
« Last Edit: December 12, 2008, 08:23:58 PM by Enhander » Logged

B.T. "Hollywood" Robertson
Mission Masters Design Mercenary and Scribe

Get your Portable ID!
Varnel
Team F.E.A.R. Co-Captain
Global Moderator
General
*****

Repuation: +28/-0
Offline Offline

Posts: 6,026



WWW
« Reply #1 on: December 12, 2008, 04:11:20 PM »

Great review man, and to be honest I think we all like the Rotor more than the Pinokio looks wise. I also agree the Pinokio is huge compared to the Rotor. To be honest I think we were all going to get Rotors and didn't even look at another loader until Pinokio sponsored us. If Dye was giving out Sponsorship to Scenario teams things would be different right now, but Pinokio believes in their equipment and they want to get their loaders into the hands of some real ballers. So we're gonna give them a try, tear the crap out of them, and see what happens. We could be switching to another loader in a few months or get hooked on them for years.

Can't wait to check this out next time I see you by the way.
« Last Edit: December 12, 2008, 04:16:24 PM by Varnel » Logged

Hollywood
Team Sponsor: Mission Masters
Corporal
*****

Repuation: +0/-0
Offline Offline

Posts: 231



WWW
« Reply #2 on: December 12, 2008, 04:13:13 PM »

Oh crap, I forgot you guys were sponsored by Pinokio. I'm removing my comments about it. My bad bro. Wink
Logged

B.T. "Hollywood" Robertson
Mission Masters Design Mercenary and Scribe

Get your Portable ID!
Varnel
Team F.E.A.R. Co-Captain
Global Moderator
General
*****

Repuation: +28/-0
Offline Offline

Posts: 6,026



WWW
« Reply #3 on: December 12, 2008, 04:27:19 PM »

It was all good man you didn't have to edit your post lol. We don't censor what you can and can't say about products here. We want people to get the real scoop on the products and know what will give them the most bang for their buck and fit their play style. We aren't here to sell Pinokios to everyone that traffics our forums like TechPB does. Speak the truth about products, as the truth will set you free! Here I'll start, everything that Dye makes is Dead SEXY!!! Shocked

Ohh and yes, the nose does look kinda funny and will take some getting used to lol.
« Last Edit: December 12, 2008, 06:44:34 PM by Varnel » Logged

Hollywood
Team Sponsor: Mission Masters
Corporal
*****

Repuation: +0/-0
Offline Offline

Posts: 231



WWW
« Reply #4 on: December 12, 2008, 04:30:02 PM »

yeah, but I don't own a Pinokio and haven't used it on the field, so I'm being a bit unfair. I do, however, have the opinion that it is super-huge and a bit awkward for my taste, but that's my opinion. It may work for others and I hope it works for you guys. Just don't get inflated heads because we all know you are using them to overcompensate for smaller...paintballs? LOL
Logged

B.T. "Hollywood" Robertson
Mission Masters Design Mercenary and Scribe

Get your Portable ID!
Enhander
FEAR
Administrator
General
*****

Repuation: +36/-0
Offline Offline

Posts: 8,467


3 Piece and a Biscuit!


WWW
« Reply #5 on: December 12, 2008, 05:40:44 PM »

heck im not even going to add the nose on it. I think it looks ridiculous. Hopefully Ill get to post some pics and a vid as soon as I get it. Thats barring if KC still has 3k air in his tank.
Logged

Varnel
Team F.E.A.R. Co-Captain
Global Moderator
General
*****

Repuation: +28/-0
Offline Offline

Posts: 6,026



WWW
« Reply #6 on: December 12, 2008, 06:43:17 PM »

Down to aboout 2.5k, I was messing around with the TM7 a bit...
Logged

Enhander
FEAR
Administrator
General
*****

Repuation: +36/-0
Offline Offline

Posts: 8,467


3 Piece and a Biscuit!


WWW
« Reply #7 on: December 12, 2008, 07:14:02 PM »

Ok, save the rest and ill do a Pinokio test. It might be better to do the test on the Etek or TM7 instead of the Emag...I was gonna crank the Emag to 30 bps and go all out...but im not sure.
Logged

Hollywood
Team Sponsor: Mission Masters
Corporal
*****

Repuation: +0/-0
Offline Offline

Posts: 231



WWW
« Reply #8 on: December 12, 2008, 07:17:37 PM »

Yeah, one of the tests I can do with the G3/Rotor is around 25-30 bps, too...that will be a fun one. I need a camera!!!

I also want a barrel cam...any thoughts there on where to look?
Logged

B.T. "Hollywood" Robertson
Mission Masters Design Mercenary and Scribe

Get your Portable ID!
Varnel
Team F.E.A.R. Co-Captain
Global Moderator
General
*****

Repuation: +28/-0
Offline Offline

Posts: 6,026



WWW
« Reply #9 on: December 12, 2008, 07:26:28 PM »

Here is the helmet camera JJ and I use for super cheap:
http://www.overstock.com/Electronics/Polaroid-CAA-03040S-Digital-Video-Camcorder-Refurbished/3434589/product.html

I dunno if you wanted an actual camera to put on your barrel or just a camera to wear in game. To mount them we just Gorilla Glued the battery door to the side of the mask and then we attach the camera to the door when you want to use it. I always tape mine on after that to ensure it doesn't fly off when I'm running. JJ just runs his as is and has no problems. I have 2x 2GB SD Cards and I can film all day. (I switch out at lunch)
Logged

Jackson
Team Sponsor: Mission Masters
General
*****

Repuation: +60/-4
Online Online

Posts: 1,814


BAN PIZZA!!!


WWW
« Reply #10 on: December 13, 2008, 03:55:10 AM »

Barrel cams make for crappy vids.  You get tons of footage of the ground and lots of shaky footage when shooting.  A helmet mount makes for the best videos.
Logged

Varnel
Team F.E.A.R. Co-Captain
Global Moderator
General
*****

Repuation: +28/-0
Offline Offline

Posts: 6,026



WWW
« Reply #11 on: December 15, 2008, 01:34:10 PM »

I agree, most barrel cam footage is the gun pointed at the ground. Your head is always pointed at the action and makes for much better video.
Logged

sun-tzu
Team F.E.A.R. Member
General
***

Repuation: +10/-0
Offline Offline

Posts: 1,574


You are DEAD to me!


WWW
« Reply #12 on: December 19, 2008, 01:52:01 PM »

I found a cool helmet cam on ebay...I have no idea on the quality of video, but I like the specs and the look.
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&ssPageName=STRK:MEWAX:IT&item=160302238839
Logged


Proudly Serving the Paintball Community Since 2006!!! Sponsored by MISSION MASTERS\REDZ\ ROCKSTAR\ PINOKIO\ SARGE'S\ CCC\ UMS
Enhander
FEAR
Administrator
General
*****

Repuation: +36/-0
Offline Offline

Posts: 8,467


3 Piece and a Biscuit!


WWW
« Reply #13 on: December 19, 2008, 02:05:38 PM »

Dont get that one...The one we have is way better and cheaper.
Logged

Jackson
Team Sponsor: Mission Masters
General
*****

Repuation: +60/-4
Online Online

Posts: 1,814


BAN PIZZA!!!


WWW
« Reply #14 on: December 19, 2008, 03:36:02 PM »

I found a cool helmet cam on ebay...I have no idea on the quality of video, but I like the specs and the look.
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&ssPageName=STRK:MEWAX:IT&item=160302238839

Jason on Band of Brothers has that one.  While smaller and more designed for the helmet cam application, it doesn't take quite as good video.
Logged

Pages: [1] 2   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2006-2007, Simple Machines Valid XHTML 1.0! Valid CSS!